Skip to content

Equipment System

Equipment comes in 5 rarities and can be equipped in 8 slots.

RarityPower MultiplierAffixes
common×1.00
uncommon×1.21–2
rare×1.53–4
epic×1.94–5
legendary×2.55–6
  • Weapon
  • Head
  • Body
  • Legs
  • Feet
  • Gloves
  • Accessory
  • Shield

Two items of the same type and rarity can have different stats — each item rolls a stat variance on generation. The spread widens with rarity, while the mean is preserved, so a well-rolled lower-rarity item can rival an average higher-rarity one. This is why grinding for better rolls is meaningful.

RarityVariance
Common±5%
Uncommon±10%
Rare±15%
Epic±20%
Legendary±25%

See the full Affix System guide for details on each type.

strength, intellect, vitality, agility, crit_chance, crit_damage, armor_pen, magic_pen, life_steal, cooldown_reduction, fire_damage, ice_damage

RarityCumulative %
common70%
uncommon90%
rare97%
epic99.5%
legendary100%